A full gauge allows a player to make an Instant Kill, defeating an opponent regardless of health if an Instant Kill is unsuccessful, the tension gauge will not charge for the remainder of that round. When the gauge is half-charged a player can use specials called Overdrive Attacks, which cause more damage than regular moves. The game has a tension gauge, increasing when a character causes damage or moves toward an adversary and decreasing when a character moves backwards or is stopped for a long time. A new feature is the Roman Cancel, which allows a player to cancel their move and its aftereffects to make other attacks. Guilty Gear X has features common in fighting games: combos, aerial attacks and counterattacks. To win a fight a player must accumulate two points, with each round won earning a point. Players may also launch taunt attacks, with their main objective to reduce the opponent's health to zero in a predetermined time. The fight system has a four-main-attack-button configuration: punch, kick, slash and heavy slash. _ Ability to save and recall the game at any point of the game you want. _ Direct execution of the game, without the need to download data and simulator.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |